🐾 About the Game

Feed the Animals – Demo version is a fun and educational game specially designed for young children. The goal is simple yet engaging: feed each animal with the right food, and watch their happy reactions!

Full version: https://rosu-adrian-francois.itch.io/feed-the-animals-2-full-version

Kids will not only learn what each animal eats, but also discover their natural habitats and practice empathy, focus, and responsibility – all while having fun.

🌟 Key Features:

  • 🐢 30 different animals, each with a unique habitat and diet
  • 🍎 Learn what each animal eats β€“ match food with animal needs
  • 🌿 Explore diverse environments: forests, jungle, arctic zones, savanna, swamp, and more
  • 😒 Emotional feedback β€“ animals are happy when fed correctly, sad when ignored
  • πŸ”Š Sounds, animations, and colorful artwork to captivate and educate
  • πŸ“΅ No ads, no distractions β€“ just meaningful learning through play
  • πŸ‘Ά Ideal for children aged 3 to 7

πŸ’‘ Why It Works (Educational Value):

Modern neuroscience shows that positive emotions enhance memory. When children enjoy what they’re doing, they remember it better. By using joy, empathy, and colorful interactivity, Feed the Animals creates lasting learning experiences. Kids learn to:

  • Identify animals and their diets
  • Associate each animal with its natural habitat
  • Observe and make choices with emotional consequences
  • Develop early emotional intelligence and compassion

πŸ‘¨β€πŸ‘©β€πŸ‘§β€πŸ‘¦ For Parents and Educators:

This game is perfect for:

  • Teaching children about animals, habitats, and nutrition
  • Practicing empathy and decision-making
  • Offering a calm and positive learning space at home or in class

πŸ’» Platforms:

πŸ‘¨β€βš•οΈ About the Creator

Feed the Animals was created by Rosu Adrian Francois, a licensed psychologistCBT psychotherapistnutritionist, and independent IT developer. With years of experience in both mental health and IT development, Adrian designs interactive tools that blend education, emotional intelligence, and fun – helping children learn through joyful, meaningful experiences.

His mission: to create games that heal, teach, and inspire.

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